Satyrs & Wereboars

History
Satyrs and Wereboars don't have much recorded history. Wereboars are thought to be quite weak since they cannot control when they shift and Satyrs are getting rarer and rarer as time goes on. Hunters think there may only be 500 Satyrs left.

Hotspots in Satyr & Wereboar population
High Rock (Wereboar)

Appearance
Satyrs and Wereboars become similar when they shift, Wereboars become almost fully boar and Satyrs are more goat-like.

Diet
Both are omnivorous when in human form. However, if they were to spend to much time in their beast form then they'd adopt the diets of their respective animals.

Super-Strength & Senses & Speed
Satyrs are like most other supernaturals, much stronger, and faster than normal humans, However, while their senses are better than normal humans and elves, they are still not enhanced by very much.

Wereboars are fairly similar to Satyrs, but their senses are definetly better than the typical Satyr. Wereboars cannot use their powers when they want, only being able to use them on the full-moon.

Destruction Magic (Satyr)
Satyrs and their powers are connected to nature, meaning that while their powers and abilities section is true for most, is it possible for a Satyr to be as physically strong as a Berserker. However, if the nature around them were to be destroyed than they would be severely weakened.

Poison (Satyr)
Satyrs can be easily deceived and poisoned.

Iron (Satyr & Wereboar)
Satyrs and Wereboars are both very susceptible to Iron weapons and items. This is akin to a Werecoyote and Gold, or a Werewolf and Silver, or a Kanima and Glass.

Lack of Control (Wereboar)
Wereboars lose all of their control in their beast form, and they can only become their beast form once every month. Effectively making them susceptible to everything that a human or elf would be suscpetible to.

Known Satyrs & Wereboars
Hayley (Wereboar)

Grov (Half-Blood, deceased)